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- Mere mortal Mark Thompson provoked me by writing:
- : Background images are not antialiased by LW. However, the adaptive edge
- ^^^^^^^^^^^^^^^^^^^^
-
- This is a very good thing, because you can save a lot of time by
- antialiasing the background separately first and it won't reantialias it
- every frame!
-
- You know, when you first start out you do a lot of dumb things that
- result in render times which are far longer than they should be. When I
- set up my 2nd test render, I had a planet and starfield in the
- background. I only had a very subtle camera movement which I didn't even
- need. So I rendered a frame of just the planet and the stars and
- selected antialiasing on it. Then used that as a background so that all
- it had to chug on was the fighter and the destroyer. If I hadn't done
- that, my render times would have been prohibitive.
-
- Using background images does fix down the camera more than I like,
- though. I wish there were a way to do scrolling on the background image
- to simulate camera movement. I suppose it's possible if you create a
- virtual backdrop... You kinda have to start thinking of layout as a real
- studio environment with all the same possibilities for tricks.
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